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Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Special Notes: The Frost attack inflicted by the IceWind Master is magical in nature and always has a high chance of hitting an enemy.

Évolue à partir de : Icewind Drover
Évolue en :
Coût : 55
PV : 65
Mouvement: 5
XP : 100
Niveau: 3
Alignement : chaotique
IDBM Steppe Master
Capacités :
(image)staff
contondant
10 - 2
corps à corps
(image)frostbite
froid
8 - 5
à distance
magique
Résistances :
tranchant-20%
perforant-10%
contondant-10%
feu-10%
froid50%
sacré0%
TerrainCoût des mouvementsDéfense
Caverne240%
Château160%
Collines250%
Eau peu profonde320%
Eau profonde9920%
Forêt260%
Forêt de champignons340%
Gelé140%
Impraticable9920%
Infranchissable9990%
Marais330%
Montagnes350%
Plat140%
Récif-0%
Sable230%
Village160%